The new monsters were fun, and some of the side quests and secret hunts were engaging. This, however, I found simply too big and unfocussed, and, much like ad_swampy, I found it confusing, exhausting and a bit of a chore to complete. I enjoy exploration-heavy and quest-based gameplay in general, and I love In the Shadows, for instance, which deviates much further from standard Quake. It offers 3 campaign levels, but can also be use to upgrade the entire game if. It can be player on both Nvidia and AMD cards. Enjoy This is a demo for QUAKE II RTX, a remastered version of classic FPS. Nor is it because of the focus on exploration and quests. Demo version of Quake II (1997), a (n) action game, QUAKE II RTX v.1.5.0, for PCs and laptops with Windows systems. I'm not a big fan of the gameplay either, although - in partial response to Skacky's and JMP's comments above - I wouldn't say it's due to the deviation from the standard Quake formula. Most of the maps use custom textures the texture wads and the map sources are included. Both Giftmacher and Sock have released much better looking maps, in my opinion. Episode with five huge, uniquely themed levels: a beach resort under a Golden Gate Bridge, a puzzle map set in an industrial storage facility, an Asian temple, a twisted otherworldly fortress, and a western mining town. As dwere points out, this impedes navigation, but aesthetically as well, I much prefer maps that are more restrained. However, visually, I find it far too busy, and it comes across as overworked. I really admire it and have great respect for the amount of work that went into it. That being said, I'm not a big fan of The Forgotten Sepulcher either, for similar reasons to what some of the more critical comments above mention. ![]() And there are several Sock releases I love, including Backsteingotik and The Ivory Tower. Quake Live mappack addon - Mod DB Excessive Dawn Quake III Arena mod Released 2010 summary articles reviews files addons videos images Excessive dawn (edawn) is a free Quake 3 Arena mod, with numerous improvements, both client and server side. I really like both Giftmacher's and Sock's work in general - granted, Giftmacher hasn't released that many Q1SP maps yet, but "The Brimstone Mine" from func_mapjam 9 is my favourite map from 2017, and one of my all-time top maps (at the moment, at least). Files in the ZIP archive Files in the ZIP archive: File
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